Playable: meaning, definitions and examples
๐ฎ
playable
[หpleษชษbl ]
Definition
gaming contexts
Playable refers to a game or software that can be actively played or engaged with by a user. This means that the game is functional and allows for interaction, typically leading to a satisfying player experience. A playable game usually has minimal bugs or issues that would hinder gameplay, and it provides an enjoyable challenge to the player. The term can also refer to any media that can be interacted with in a manner similar to how one would play a game.
Synonyms
enjoyable, functional, interactive.
Examples of usage
- The new game is very playable, with an engaging storyline.
- We need to test the software to ensure it's playable on various devices.
- Despite some bugs, the beta version is already playable.
Interesting Facts
Etymology
- 'Playable' comes from combining 'play' (to engage in activity for enjoyment) and the suffix '-able' (meaning capable of).
- The word has evolved to describe anything that can be actively engaged with for fun or leisure.
- Its first known use dates back to the late 19th century, primarily describing music and games.
Pop Culture
- In video gaming, 'playable' often refers to characters or levels that players can actually control or interact with.
- The term gained popularity with the rise of video game reviews, where testers emphasize which games are enjoyable and engaging.
- Musical tracks are also labeled as 'playable' to indicate they can be performed or enjoyed publicly.
Technology
- The rise of digital media has led to an increase in what is considered 'playable', with many formats now streaming for easy access.
- In software, 'playable' can refer to interactive simulations used for training or education, blending learning with entertainment.
- Playability testing is an essential part of game development, ensuring users have a pleasurable and engaging experience.
Psychology
- Engagement in 'playable' activities releases dopamine in the brain, making them enjoyable and often addictive.
- Studies show that 'playable' experiences not only boost mood but also enhance cognitive functions, such as problem-solving and creativity.
- Playability in learning tools increases student engagement, leading to better retention of information.
Translations
Translations of the word "playable" in other languages:
๐ต๐น jogรกvel
๐ฎ๐ณ เคเฅเคฒเคจเฅ เคฏเฅเคเฅเคฏ
๐ฉ๐ช spielbar
๐ฎ๐ฉ dapat dimainkan
๐บ๐ฆ ัะณัะพะฒะธะน
๐ต๐ฑ grywalny
๐ฏ๐ต ใใฌใคๅฏ่ฝใช
๐ซ๐ท jouable
๐ช๐ธ jugable
๐น๐ท oynanabilir
๐ฐ๐ท ํ๋ ์ด ๊ฐ๋ฅํ
๐ธ๐ฆ ูุงุจู ููุนุจ
๐จ๐ฟ hratelnรฝ
๐ธ๐ฐ hrateฤพnรฝ
๐จ๐ณ ๅฏ็ฉ
๐ธ๐ฎ igralen
๐ฎ๐ธ leikjanlegur
๐ฐ๐ฟ ะพะนะฝะฐัาะฐ ะฑะพะปะฐััะฝ
๐ฌ๐ช แแแแแจแแกแแแแก แแแแแแแแแฃแแ
๐ฆ๐ฟ oynanฤฑla bilษn
๐ฒ๐ฝ jugable
Word Frequency Rank
Ranking #35,021, this word is encountered relatively rarely in everyday English. It might appear in literary works or specialized texts but isn't essential for general communication.
- ...
- 35018 blase
- 35019 quiche
- 35020 pigsty
- 35021 playable
- 35022 fagged
- 35023 intrusiveness
- 35024 gastronomy
- ...