Playable: meaning, definitions and examples

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playable

 

[ หˆpleษชษ™bl ]

Adjective
Context #1 | Adjective

gaming contexts

Playable refers to a game or software that can be actively played or engaged with by a user. This means that the game is functional and allows for interaction, typically leading to a satisfying player experience. A playable game usually has minimal bugs or issues that would hinder gameplay, and it provides an enjoyable challenge to the player. The term can also refer to any media that can be interacted with in a manner similar to how one would play a game.

Synonyms

enjoyable, functional, interactive.

Examples of usage

  • The new game is very playable, with an engaging storyline.
  • We need to test the software to ensure it's playable on various devices.
  • Despite some bugs, the beta version is already playable.

Translations

Translations of the word "playable" in other languages:

๐Ÿ‡ต๐Ÿ‡น jogรกvel

๐Ÿ‡ฎ๐Ÿ‡ณ เค–เฅ‡เคฒเคจเฅ‡ เคฏเฅ‹เค—เฅเคฏ

๐Ÿ‡ฉ๐Ÿ‡ช spielbar

๐Ÿ‡ฎ๐Ÿ‡ฉ dapat dimainkan

๐Ÿ‡บ๐Ÿ‡ฆ ั–ะณั€ะพะฒะธะน

๐Ÿ‡ต๐Ÿ‡ฑ grywalny

๐Ÿ‡ฏ๐Ÿ‡ต ใƒ—ใƒฌใ‚คๅฏ่ƒฝใช

๐Ÿ‡ซ๐Ÿ‡ท jouable

๐Ÿ‡ช๐Ÿ‡ธ jugable

๐Ÿ‡น๐Ÿ‡ท oynanabilir

๐Ÿ‡ฐ๐Ÿ‡ท ํ”Œ๋ ˆ์ด ๊ฐ€๋Šฅํ•œ

๐Ÿ‡ธ๐Ÿ‡ฆ ู‚ุงุจู„ ู„ู„ุนุจ

๐Ÿ‡จ๐Ÿ‡ฟ hratelnรฝ

๐Ÿ‡ธ๐Ÿ‡ฐ hrateฤพnรฝ

๐Ÿ‡จ๐Ÿ‡ณ ๅฏ็Žฉ

๐Ÿ‡ธ๐Ÿ‡ฎ igralen

๐Ÿ‡ฎ๐Ÿ‡ธ leikjanlegur

๐Ÿ‡ฐ๐Ÿ‡ฟ ะพะนะฝะฐัƒา“ะฐ ะฑะพะปะฐั‚ั‹ะฝ

๐Ÿ‡ฌ๐Ÿ‡ช แƒ—แƒแƒ›แƒแƒจแƒ˜แƒกแƒ—แƒ•แƒ˜แƒก แƒ›แƒแƒ›แƒ–แƒแƒ“แƒ”แƒ‘แƒฃแƒšแƒ˜

๐Ÿ‡ฆ๐Ÿ‡ฟ oynanฤฑla bilษ™n

๐Ÿ‡ฒ๐Ÿ‡ฝ jugable

Etymology

The term 'playable' emerges from the root word 'play,' which has Old English origins ('plega') meaning 'play, game, or music'. The development of the word into an adjective occurred in the 20th century when computer and video games began to gain prominence. As gaming culture evolved, the need for a descriptor that differentiated between games that were merely functional and those that offered an enjoyable experience led to the use of 'playable.' With the rise of the internet and online gaming, the term has taken on additional layers, referring not only to the quality of games but also to the user interface and player engagement aspects. Playable has since become a crucial term in both game design and player experiences.

Word Frequency Rank

Ranking #35,021, this word is encountered relatively rarely in everyday English. It might appear in literary works or specialized texts but isn't essential for general communication.