Playable: meaning, definitions and examples

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playable

 

[หˆpleษชษ™bl ]

Definition

Context #1 | Adjective

gaming contexts

Playable refers to a game or software that can be actively played or engaged with by a user. This means that the game is functional and allows for interaction, typically leading to a satisfying player experience. A playable game usually has minimal bugs or issues that would hinder gameplay, and it provides an enjoyable challenge to the player. The term can also refer to any media that can be interacted with in a manner similar to how one would play a game.

Synonyms

enjoyable, functional, interactive.

Examples of usage

  • The new game is very playable, with an engaging storyline.
  • We need to test the software to ensure it's playable on various devices.
  • Despite some bugs, the beta version is already playable.

Interesting Facts

Etymology

  • 'Playable' comes from combining 'play' (to engage in activity for enjoyment) and the suffix '-able' (meaning capable of).
  • The word has evolved to describe anything that can be actively engaged with for fun or leisure.
  • Its first known use dates back to the late 19th century, primarily describing music and games.

Pop Culture

  • In video gaming, 'playable' often refers to characters or levels that players can actually control or interact with.
  • The term gained popularity with the rise of video game reviews, where testers emphasize which games are enjoyable and engaging.
  • Musical tracks are also labeled as 'playable' to indicate they can be performed or enjoyed publicly.

Technology

  • The rise of digital media has led to an increase in what is considered 'playable', with many formats now streaming for easy access.
  • In software, 'playable' can refer to interactive simulations used for training or education, blending learning with entertainment.
  • Playability testing is an essential part of game development, ensuring users have a pleasurable and engaging experience.

Psychology

  • Engagement in 'playable' activities releases dopamine in the brain, making them enjoyable and often addictive.
  • Studies show that 'playable' experiences not only boost mood but also enhance cognitive functions, such as problem-solving and creativity.
  • Playability in learning tools increases student engagement, leading to better retention of information.

Translations

Translations of the word "playable" in other languages:

๐Ÿ‡ต๐Ÿ‡น jogรกvel

๐Ÿ‡ฎ๐Ÿ‡ณ เค–เฅ‡เคฒเคจเฅ‡ เคฏเฅ‹เค—เฅเคฏ

๐Ÿ‡ฉ๐Ÿ‡ช spielbar

๐Ÿ‡ฎ๐Ÿ‡ฉ dapat dimainkan

๐Ÿ‡บ๐Ÿ‡ฆ ั–ะณั€ะพะฒะธะน

๐Ÿ‡ต๐Ÿ‡ฑ grywalny

๐Ÿ‡ฏ๐Ÿ‡ต ใƒ—ใƒฌใ‚คๅฏ่ƒฝใช

๐Ÿ‡ซ๐Ÿ‡ท jouable

๐Ÿ‡ช๐Ÿ‡ธ jugable

๐Ÿ‡น๐Ÿ‡ท oynanabilir

๐Ÿ‡ฐ๐Ÿ‡ท ํ”Œ๋ ˆ์ด ๊ฐ€๋Šฅํ•œ

๐Ÿ‡ธ๐Ÿ‡ฆ ู‚ุงุจู„ ู„ู„ุนุจ

๐Ÿ‡จ๐Ÿ‡ฟ hratelnรฝ

๐Ÿ‡ธ๐Ÿ‡ฐ hrateฤพnรฝ

๐Ÿ‡จ๐Ÿ‡ณ ๅฏ็Žฉ

๐Ÿ‡ธ๐Ÿ‡ฎ igralen

๐Ÿ‡ฎ๐Ÿ‡ธ leikjanlegur

๐Ÿ‡ฐ๐Ÿ‡ฟ ะพะนะฝะฐัƒา“ะฐ ะฑะพะปะฐั‚ั‹ะฝ

๐Ÿ‡ฌ๐Ÿ‡ช แƒ—แƒแƒ›แƒแƒจแƒ˜แƒกแƒ—แƒ•แƒ˜แƒก แƒ›แƒแƒ›แƒ–แƒแƒ“แƒ”แƒ‘แƒฃแƒšแƒ˜

๐Ÿ‡ฆ๐Ÿ‡ฟ oynanฤฑla bilษ™n

๐Ÿ‡ฒ๐Ÿ‡ฝ jugable

Word Frequency Rank

Ranking #35,021, this word is encountered relatively rarely in everyday English. It might appear in literary works or specialized texts but isn't essential for general communication.