Destructor: meaning, definitions and examples

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destructor

 

[ dษชหˆstrสŒktษ™r ]

Noun
Context #1 | Noun

programming

A destructor is a special member function in a class that is called when an object is destroyed. It is used to release resources that were allocated during the object's lifetime.

Synonyms

cleanup function, finalizer.

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Word Description / Examples
destructor

Primarily used in object-oriented programming, especially in languages like C++ or Rust, where it refers to a special method called when an object is about to be destroyed.

  • The destructor releases memory allocated by the object.
  • In C++, the destructor name is preceded by a tilde (~).
finalizer

Mostly used in managed languages like Java or C#, describing a method called by the garbage collector before an object is reclaimed. Unlike destructors, their timing and guarantees can be less predictable.

  • In Java, the finalize method is used as a finalizer.
  • A finalizer might be called if an object needs to perform additional cleanup right before garbage collection.
cleanup function

Used broadly in programming to describe any routine or method designed to handle resource deallocation or other cleanup tasks before a program or operation ends.

  • The cleanup function closes file handles and network connections.
  • Before exiting, the program calls a cleanup function to ensure all temporary files are deleted.

Examples of usage

  • The destructor is typically used to deallocate memory or close files.
  • In C++, destructors are defined with a tilde (~) followed by the class name.
  • Using destructors helps prevent memory leaks in object-oriented programming.
  • The destructor is automatically called when an object goes out of scope.
  • In object-oriented programming, destructors are essential for proper resource management.

Translations

Translations of the word "destructor" in other languages:

๐Ÿ‡ต๐Ÿ‡น destruidor

๐Ÿ‡ฎ๐Ÿ‡ณ เคตเคฟเคงเฅเคตเค‚เคธเค•

๐Ÿ‡ฉ๐Ÿ‡ช Zerstรถrer

๐Ÿ‡ฎ๐Ÿ‡ฉ penghancur

๐Ÿ‡บ๐Ÿ‡ฆ ะดะตัั‚ั€ัƒะบั‚ะพั€

๐Ÿ‡ต๐Ÿ‡ฑ niszczyciel

๐Ÿ‡ฏ๐Ÿ‡ต ็ ดๅฃŠ่€… (ใฏใ‹ใ„ใ—ใ‚ƒ, hakaisha)

๐Ÿ‡ซ๐Ÿ‡ท destructeur

๐Ÿ‡ช๐Ÿ‡ธ destructor

๐Ÿ‡น๐Ÿ‡ท yฤฑkฤฑcฤฑ

๐Ÿ‡ฐ๐Ÿ‡ท ํŒŒ๊ดด์ž (pagoija)

๐Ÿ‡ธ๐Ÿ‡ฆ ู…ุฏู…ุฑ

๐Ÿ‡จ๐Ÿ‡ฟ niฤitel

๐Ÿ‡ธ๐Ÿ‡ฐ niฤiteฤพ

๐Ÿ‡จ๐Ÿ‡ณ ๆฏ็ญ่€… (huวmiรจzhฤ›)

๐Ÿ‡ธ๐Ÿ‡ฎ uniฤevalec

๐Ÿ‡ฎ๐Ÿ‡ธ eyรฐandi

๐Ÿ‡ฐ๐Ÿ‡ฟ า›ะธั€ะฐัƒัˆั‹

๐Ÿ‡ฌ๐Ÿ‡ช แƒ“แƒแƒ›แƒแƒœแƒ’แƒ แƒ”แƒ•แƒ”แƒšแƒ˜

๐Ÿ‡ฆ๐Ÿ‡ฟ daฤŸฤฑdฤฑcฤฑ

๐Ÿ‡ฒ๐Ÿ‡ฝ destructor

Etymology

The term 'destructor' originated in the field of computer science, specifically in the context of object-oriented programming languages like C++ and Java. It is derived from the word 'destroy', indicating its purpose of cleaning up or releasing resources when an object is no longer needed. The concept of destructors plays a crucial role in preventing memory leaks and ensuring efficient resource management in software development.