Clueing: meaning, definitions and examples
๐ต๏ธโโ๏ธ
clueing
[ kluหษชล ]
giving hints
Clueing refers to the act of providing hints or suggestions that help someone to solve a problem or understand something better. It often involves leading someone to the correct answer or understanding through indirect guidance. In various contexts, such as games or puzzles, clueing can enhance the experience by enabling participants to think critically and make connections. Clueing is commonly used in educational settings to help students grasp complex concepts.
Synonyms
guiding, hinting, indicating, suggesting.
Examples of usage
- The teacher was clueing the students into the mystery.
- He started clueing her in on the surprise party.
- The puzzle master was clueing everyone on how to solve the challenge.
Translations
Translations of the word "clueing" in other languages:
๐ต๐น dica
๐ฎ๐ณ เคธเคเคเฅเคค เคฆเฅเคจเคพ
๐ฉ๐ช Hinweis geben
๐ฎ๐ฉ petunjuk
๐บ๐ฆ ะฒะบะฐะทัะฒะบะฐ
๐ต๐ฑ wskazรณwka
๐ฏ๐ต ๆใใใใไธใใ
๐ซ๐ท donner un indice
๐ช๐ธ dar una pista
๐น๐ท ipucu vermek
๐ฐ๐ท ๋จ์๋ฅผ ์ ๊ณตํ๋ค
๐ธ๐ฆ ุชูุฏูู ุชูู ูุญ
๐จ๐ฟ dรกvat nรกpovฤdu
๐ธ๐ฐ dรกvaลฅ nรกznak
๐จ๐ณ ๆไพ็บฟ็ดข
๐ธ๐ฎ dati namig
๐ฎ๐ธ veita vรญsbendingu
๐ฐ๐ฟ ััะปัะตั ะฑะตัั
๐ฌ๐ช แแแแแแแจแแแแแแ
๐ฆ๐ฟ iลarษ vermษk
๐ฒ๐ฝ dar una pista
Etymology
The term 'clueing' derives from the noun 'clue,' which has its origins from the Old English 'clew,' meaning a ball of thread or yarn. This Old English term is related to the Middle English 'clew' and is often associated with the concept of being led through a maze or confusion, much like Theseus was guided through the labyrinth with a ball of thread by Ariadne in Greek mythology. By the late 19th century, 'clue' evolved in the English language to signify a piece of evidence or information that aids in solving a problem or mystery. The verb form 'clueing' began to take shape as a way to describe the act of providing such guiding information. In contemporary usage, clueing has become common in various contexts, including detective fiction, educational settings, and games, reflecting the importance of hints and guidance in learning and problem-solving.